top of page
Banner.png

Ready, Set, Roll!

Ready, Set, Roll! is a physics-based racing game in which the player has to clear 5 levels as fast as they can as they evade obstacles in a race against the AI. 

 

Some of my main focuses while working on this project were:

  • Designing increasingly complex levels while putting a focus on player skill evolution

  • Designing & Programming additional obstacle types

  • Creating a high standard game design document

  • Programming a rudimentary racing AI that uses the physics based movement

  • Modelling and integrating  a modular track system in UE4

Living Room.jpg
Racing 2.jpg
Bedroom.jpg
Level 5.jpg
Level 2.jpg

Full Gameplay Video

Game Design Document

bottom of page